Concepts

One idea, one trade-off, one widget with two dials.

The fundamentals the problems are built from. Each is a short write-up and a small interactive model built to make a single trade-off visible — not to look like a diagram.

24 concepts in 5 families

Measuring systems

The vocabulary everything else is written in: what latency and throughput actually are, why a server is full at 70%, what a nine costs, and how to turn 'ten million users' into requests per second.